[ GAMING ][ DEGEN ECONOMY ]
"Damage per second" — either the metric measuring how much damage a character deals over time, or the role/player specialized in dealing that damage, one of the three core MMO party roles alongside tank and healer.
REAL-WORLD EXAMPLE
"He's the highest DPS on the team but keeps pulling aggro off the tank."
LORE & ORIGIN
Standard MMO vocabulary from the late 1990s to early 2000s, formalizing damage output into both a specific numeric metric and a distinct player role within organized group content.
FIRST SEEN
1999
PEAK POPULARITY
2026 (MMO Optimization Canon)
CURRENT STATUS
Legacy / Decaying Slang
EQUIVALENT CONCEPTS IN OTHER LANGUAGES
MENTIONS OVER TIME
2023202420252026
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